I pushed aside the final plotting of my non-Sims manuscript to get this out. (Although, most likely I just used this as an excuse to not get to my final plotting.)
From time to time I start writing projects that I just seem to lose my love for, but Sea of Moons has never been one. I'm really excited to get moving forward with the story. This update ends our time with Telaan and company for a while. Kerrin still needs to be found and Lessa has mysteries that must be solved before too much longer. So next time, we're off to Morana to see how Lessa, Xavier and Kerrin are doing.
If you follow Lachesis' Tales, you already know that I've removed Wake the Dead from the story lineup. As much as I absolutely love Kai and Shani and the world they live in, the story just dried up for me. I should never have put it online before it was completely written. I'm very sorry I couldn't finish it, but I realized I had nowhere for it to go. I had no idea how to finish it. And with my renewed attempts at publication and a full-time job, I just didn't have the energy to fight it into a workable story.
I want to thank everyone who followed along, read and loved the irascible Scot as much as I do. Just for you I would have loved to continue, but there was no way I was going to be able to do justice to any part of it. The story or the characters.
Okay, I seem to be dropping projects left and right here. Lachesis Presents is also going to go on permanent hiatus. After I bought Generations, I had to do something I've never had to do before - not even with Sims 2. I had to uninstall and reinstall the entire game from ground up. I removed my four pieces of cc and the mod that allows them to be use. And I deleted all my hoods and got rid of all my Sims except my self-Sim. Which means that all the families I was following at Presents no longer exist.
Since the great reinstall, I've had to delete families and restart two more times because of bugs that cause the kids to become unplayable, or they just plain disappear. The Sims 3 has become a game of frustration, and therefore I'm pretty sure Presents will just sit frozen in time for now.
I really do want to thank everyone for sticking with my giant economy-sized lags of late. I won't promise, but I'm really hoping I'm starting to get myself a bit more organized and will get back here much more often.
Until then,
Take care,
Lachesis
4 comments:
I'm certainly going to miss Wake the Dead, Kai and Shani were such vibrant characters it will hard not to, but I definitely understand that sometimes projects just dry up, or get consumed by other things. I have my fingers crossed that maybe they might get reincarnated in one project or another of yours at some point in the future.
Hi Lachesis,
I was sorry to read about Wake the dead but sometimes it happens, maybe one day you'll get a eureka moment and will be able to end it.
I remember the bugs in Sims 2 when it came out so for Sims 3 it's frustrating but in time will be fixed but I'm sorry you lost all your families and hoods.
G_s it's never ceases to amaze me how, as a writer, you can come up with the perfect couple and the perfect characters and base world, then plop them down in a storyline that just doesn't seem to want to give a good story. I let that story sit for more than a year, and I just could not get it to move beyond the last update. I really tried, it just wasn't there. :(
I'd like to see a new shiny story for them, but I just don't see that in the foreseeable future.
Thank you! I agree, they are both characters that just walk off the page. I don't come up with them too often.
Hey, Iron Mum! I can tell you this, even though the story sucked itself dry, I did intend for Kai and Shani to save the vampires and soleils without sacrificing Simon and they would live happily ever, ever after. :)
I don't even mention WtD here at home, because every time I do, my husband gives me stink eye and tells me he'll never forgive me to stopping the story. :/
Yeah, and there were some bugs in TS2 that EA never got around to fixing. I suspect it'll be the same for TS3. I still think there's enough positive in it to make it a good playing game, and maybe someday a good storytelling one, too. :) But bugs are always frustrating.
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